civil:style-set-name
(civil:style-set-name styleId
name)
Assigns a new name for the
styleId Civil
Style object.
Arguments
|
styleId (ename) specifies the (Label or Symbol) style
to assign a new name
name (string) the new name for the specified style
object
|
Return
|
T or NIL
|
Example
|
(vl-load-civil)
T
(setq points (civil:pgroup-get-allpoints "_All
points"))
(<Entity name: 6c1e30c0> <Entity
name: 6c1e2940> <Entity name: 6c1e2980> <Entity name:
6c1e2ac0> <Entity name: 6c1e2a00> <Entity name:
6c1e2b00> <Entity name: 6c1e2700> <Entity name:
6c1e2b40> <Entity name: 6c1e2b80> <Entity name:
6c1e2c40>)
(setq pointename (nth 2 points))
<Entity name: 6c1e2980>
(setq styleId (civil:point-get-symbolid
pointename)) <Entity name: 6c1e2a80>
(civil:style-get-name styleId) "Default
Point"
(civil:style-set-name styleId "Default Point
New") T
(civil:style-get-name styleId) "Default
Point New"
|
Remarks
|
supported Style objects :
Label Style + Symbol Style for "Civil3D Point"; will be extended in
future BricsCAD versions
|