A DCL image component represents a drawable area in the dcl dialog.
It can be used to draw a vector, a slide or a rectangle using the
respective functions vector_image, fill_image and slide_image. An
image_button is an image that can be clicked.
To draw anything on an image or image_button, use this sequence:
call the function start_image
make a sequence of calls to vector_image, fill_image and
finish by calling end_image
A DCL image is a child tile.
These attributes are valid for every child tile and
consequently for an image as well:
These attributes are valid for every tile and consequently for
an image as well:
Setting the value of an image or
image_button will draw the specified text on top of the
Setting the label of an image or
image_button makes no sense.