Property that represents render type for this
Model object. This property can be one of the following: Name Value
Description UserBg1 -3 User-defined background rendering type
without Z-buffer. UserBg2 -2 User-defined background rendering type
with own Z-buffer. UserBg3 -1 User-defined background rendering
type with Z-buffer. Main 0 Use main Z-buffer. Sprite 1 Use
alternate Z-buffer (for sprites). Direct 2 Render on device
directly. Highlight 3 Render on device directly (skipping frame
buffer and Z-buffer). HighlightSelection 4 Render on device
directly using highlighting style (skipping frame buffer and
Z-buffer). DirectTopmost 5 Render on top of all other render types
without Z-buffer. Contrast 6 Render with contrast style.
Namespace: Teigha.GraphicsSystem
Assembly: TD_Mgd (in TD_Mgd.dll) Version:
26.9.0.0
Syntax
public RenderType RenderType { get; set; }
Public Property RenderType As RenderType
Get
Set
public:
property RenderType RenderType {
RenderType get ();
void set (RenderType value);
}
member RenderType : RenderType with get, set
Property Value
RenderType
See Also