ShadowParametersShadowMapSoftness Property
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Property that represents shadow map softness.
Shadow map softness is a number of pixels at the shadow edge that
are diffused. This property is useful if shadow type is
ShadowType::Maps.
Namespace: Teigha.GraphicsInterface
Assembly: TD_Mgd (in TD_Mgd.dll) Version:
26.9.0.0
Syntax
public byte ShadowMapSoftness { get; set; }
Public Property ShadowMapSoftness As Byte
Get
Set
public:
property unsigned char ShadowMapSoftness {
unsigned char get ();
void set (unsigned char value);
}
member ShadowMapSoftness : byte with get, set
Property Value
Byte
See Also