You can rotate entities about a specified point at a specified rotation angle or by an angle referenced to a base angle. The default method rotates the entities using a relative rotation angle from their current orientation.
By default, angles start at 3 o'clock and increase in a counter-clockwise direction. If you want to rotate in a clockwise direction you can enter a negative angle by using a minus sign.
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NOTES |
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The Copy option of the Grips Editing commands allows to create multiple copies of the entities being stretched, moved, rotated, mirrored or scaled.
Do one of the following:
Click the Rotate tool button (
) on the Modify toolbar.
Choose Rotate in the Modify menu.
Type rotate or RO in the command bar.
The command bar reads: Select entities to rotate:
Select the entities, then right click or press Enter.
The command bar reads: Rotation point:
Specify the rotation point.
The command bar reads: Copy/Base angle/<Rotation angle>:
A prompt menu displays:

(option) Choose Copy in the prompt menu or type C, then press Enter to create a rotated copy of the selection set.
Specify the rotation angle.
The selection set is rotated.
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NOTE |
Use the Center option of the Array command if you want to keep the original entities. |
Rotating a selection set in reference to a base angle
Do one of the following:
Click the Rotate tool button (
) on the Modify toolbar.
Choose Rotate in the Modify menu.
Type rotate or RO in the command bar.
The command bar reads: Select entities to rotate:
Select the entities, then right click or press Enter.
The command bar reads: Rotation point:
Specify the rotation point.
The command bar reads: Copy/Base angle/<Rotation angle>:
A prompt menu displays:

(option) Choose Copy in the prompt menu or type C, then press Enter to create a rotated copy of the selection set.
Do one of the following:
Choose Base angle in the prompt menu.
Type B in the command bar, then press Enter.
The command bar reads: Base angle <0>:
To specify the base angle do one of the following:
Type the base angle in the command bar.
Click the rotation point again, then click a second point.
The command bar reads: New Angle.
Do one of the following:
Type the new angle in the command bar.
Click a point to define the new angle.
Do one of the following.
Click the 3D
Rotate tool button (
) on the Modify toolbar.
Choose 3D Rotate in the Modify menu.
Type rotate3d in the command bar.
The command bar reads: Select entities to rotate:
Select the entities, then right click or press Enter.
The command bar reads: Select axis by:
Entity/Last/View/Xaxis/Yaxis/Z-axis/<2 points>:
Press Enter to define the rotation axis by specifying two points.
Specify the first rotation axis point.
Specify the second rotation axis point.
The command bar reads: Reference/<Rotation Angle>:
Specify the rotation angle.
The selection set is rotated clockwise, looking in the rotation
axis direction.
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