Works with BricsCAD (Windows) Classic, Pro and Platinum, BricsCAD (Linux) Classic, Pro and Platinum
Draws 3D cylinders as 3D mesh surfaces, with round or elliptical bases.
Accessing the Command
command bar: ai_cylinder
menu bar: Model | Meshes | Cylinder
toolbar: Meshes |
: ai_cylinder
Prompts you in the command bar:
Elliptical/Divisions/<Center of base of cylinder> <0,0,0>: (Pick a point, enter coordinates, or enter an option.)
Diameter/<Radius of cylinder>: (Specify radius, or enter D.)
Center of second end/<Height of cylinder>: (Specify height, or enter C.)
Command Options
Option |
Description |
Specifies the center point of the cylinder's base; the base is drawn on the current x,y-plane. |
|
Specifies the radius of the cylinder. |
|
Specifies the height of the cylinder (in the z direction); enter a negative number to draw the cylinder downwards. |
Option |
Description |
Specifies coordinates for the other of the cylinder, an alternative to specifying the height. Prompts you: Center of second end -s specify the other end of the cylinder by pointing or entering a height. |
|
Specifies the diameter of the cylinder's base. Prompts you: Diameter of cylinder - specify the diameter by pointing or entering a value. |
|
Changes the number of isolines used to simulate the cylinder's curved surface. Prompts you: Number of divisions - change the number of isolines from the default of 16. |
|
|
Specifies that the cylinder should have an elliptical cross-section. Prompts you: Center specifies the center of the ellipse. First end of ellipse axis - specify the endpoint of one ellipse axis. Second end of ellipse axis - specify the other end point of the first axis. Other axis - specify the length of the second axis. |
Grips Editing
Mesh-formed cylinders can be edited directly through grips:
Select the cylinder. Notice that it has several grips.
Drag a grip to stretch the adjacent faces.
Related Commands
Ai_Box - draws 3D boxes as mesh surfaces.
Ai_Cone - draws 3D cones as mesh surfaces.
Ai_Dish - draws 3D dishes as mesh surfaces.
Ai_Dome - draws 3D domes as mesh surfaces.
EdgeSurf - draws edge surfaces as mesh surfaces.
Ai_Pyramid - draws 3D pyramids as mesh surfaces.
RevSurf - draws revolved surfaces as mesh surfaces.
RuleSurf - draws ruled surfaces as mesh surfaces.
Ai_Sphere - draws 3D spheres as mesh surfaces.
TabSurf - draws tabulated surfaces as mesh surfaces.
Ai_Torus - draws 3D donuts as mesh surfaces.
Ai_Wedge - draws 3D wedges as mesh surfaces.
© Menhirs NV. All rights reserved. |