redraw


(redraw [ ename [ mode ] ] )

This function draws the entity ename in specified mode.

Arguments

ename  (entity name) the entity to be redrawn; if omitted or NIL, the entire drawing is redrawn with specified mode
mode  (integer) specifies the the draw operation; if omitted, mode=1 is used;
1=draw
2=undraw
3=highlight
4=unhighlight

Return

NIL always

Example

(redraw ent 1)  redraws the specified entity
(redraw ent 2)  undraws the entity
(redraw)  redraws the entire drawing

Remarks




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