IlluminationModel Enumeration

This enumeration specifies the illumination mode used in the rendering process when working with materials.

Namespace: Teigha.GraphicsInterface
Assembly: TD_Mgd (in TD_Mgd.dll) Version: 24.2.0.0
Syntax
public enum IlluminationModel
Members
Member name Value Description
BlinnShader 0 Blinn shader which uses the light's color to determine the reflection color.
MetalShader 1 Metal shader which calculates the reflected light's color using the material's diffuse color and the light's color.
See Also

©  Bricsys NV. All rights reserved.