The BRX SDK is designed to enable building for multiple CAD platforms from the same source code. The same applies to operating systems. There are some limitations, but the BRX C/C++ development strategy is to make Windows-based plugin code also build and run on other operating systems like Linux and Mac. For general BRX API information please see the main BRX C/C++ API topic. The following is specific to BRX C/C++ API use on Linux and/or Mac platforms.
The BRX SDK provides a basic Windows Platform Emulation Layer that supports many common Windows API functions on Linux and Mac, including:
Features not currently available on non-Windows operating systems include:
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