DView

Works with Bricscad (Windows) Classic, Pro and Platinum, Bricscad (Linux) Classic and Pro

Changes the 3D viewpoint interactively, and turns on perspective mode (short for "dynamic view").

Accessing the Command

command bar:  dview

transparent:  not available

alias:  dv

menu bar:  View | Define View

toolbar:  View |

 

: dview

Prompts you in the command bar:

Select entities or <use DVIEWBLOCK>: (Press Enter to display the DVIEWBLOCK, or select entities.)

DView:  CAmera/TArget/TWist/Distance/POints/CLip/Off/Hide/PAn/Zoom/Undo/<eXit>: (Enter an option, or press Enter to exit the command.)

Command Options

Option

Description

ENTER to display DVIEWBLOCK

Displays a built-in 3D block.

Select Entities To See In Preview

Chooses selected entities to be previewed by this command.

CAmera

Specifies the camera (eye) location; prompts you:

Specify camera location, or enter angle from XY plane, or [Toggle (angle in)] <current angle>
Move the mouse to specify the camera location, click to confirm; or key in the angle from the XY plane;
Press
T + Enter to toggle to angle in XY plane.

Specify camera location, or enter angle in XY plane from X axis, or [Toggle (angle from)] <current angle>
Move the mouse to specify the camera location, click to confirm; or key in the angle in the XY plane.
Press
T + Enter to toggle to angle from XY plane.

TArget

Specifies the target (look at) location; prompts you:

Specify camera location, or enter angle from XY plane, or [Toggle (angle in)] <current angle>
Move the mouse to specify the camera location, click to confirm; or key in the angle from the XY plane;
Press
T + Enter to toggle to angle in XY plane.

Specify camera location, or enter angle in XY plane from X axis, or [Toggle (angle from)] <current angle>
Move the mouse to specify the camera location, click to confirm; or key in the angle in the XY plane.
Press
T + Enter to toggle to angle from XY plane.

TWist

Sets the twist (view rotation about Z axis) angle; prompts you:

New view twist <current angle> - Move the mouse to specify the camera location, click to confirm; or specify the angle.

Distance

Specifies the camera to target distance; prompts you:

New camera-to-target distance <current distance>
Move the mouse to specify the camera to target distance, click to confirm; or key in the distance.

The Distance option switches perspective mode on.

POints

Specifies the camera and target location; prompts you:

Enter target point - specify the point using the mouse, or enter x,y,z coordinates.

Enter camera point - specify the point using the mouse, or enter x,y,z coordinates.

CLip

Sets the clipping distances, which cut off the front and back parts of the model; prompts you:

Enter clipping option: Front/Back/<Off> - type F, B, or O.

Off

Turns off perspective mode. Use the Distance option to turn perspective mode on.

Hide

Removes hidden lines from the model.

PAn

Interactively pans around the drawing; prompts you:

Displacement base point - specify the point, or enter x,y,z coordinates.

Second point specify the point, or enter x,y,z coordinates.

Zoom

Zooms in and out interactively; prompts you:

View size - enter a number.

Undo

Undoes the last view change.

eXit

Exits the command.

Related Commands

DdVPoint - changes the 3D viewpoint of the drawing through a dialog box.

VPoint - changes the 3D viewpoint of the drawing through the command bar.

Perspective - toggles the Perspective property of a view.

RtRot - rotates 3D drawings in real-time

 


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