Works with Bricscad (Windows) Classic, Pro and Platinum, Bricscad (Linux) Classic and Pro
Extends open entities to a boundary.
Accessing the Command
command bar: extend
alias: ex
menu bar: Modify | Extend
toolbar: Modify | Extend/Stretch
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: extend
Prompts you in the command bar:
Select boundary entities for extend <ENTER to select all>: (Choose one or more entities, or press Enter to choose all.)
Select boundary entities for extend <ENTER to select all>: (Choose more entities, or press Enter to end entity selection.)
Fence/Crossing/Edge mode/Projection/eRase/<Select entity to extend or shift-select to trim>: (Choose the entity to extend, or enter an option or press shift, then pick an entity to trim.)
Fence/Crossing/Edge mode/Projection/eRase/Undo/<Select entity to extend or shift-select to trim>: (Choose another entity to extend, enter an option, or press Enter to exit the command or press shift, then pick an entity to trim.)
Command Options
Option |
Description |
Trims the picked entities instead of extending them. When executing the Trim or the Extend command, pressing the shift key switches between trimming and extending. |
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Chooses one or more entities as boundaries. |
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Press Enter to choose all entities in the drawing. |
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Chooses the entity to extend. When either end could be extended to a boundary, Bricscad extends the end closest to the pick point. |
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Toggles edge mode; prompts you: Extend - extends entities to real and implied boundaries in 3D space. No Extend - extends entities only to real boundaries. |
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Allows fence selection, an irregular selection window; prompts you: First point of fence - pick the first point of the fence. Next fence - pick the next point of the fence; press Enter to exit selection mode. |
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Allows crossing rectangle selection; prompts you: First corner of crossing window - specify the first corner Second corner of crossing window - specify the second corner. The entities that cross the specified rectangle are extended. |
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Specifies the type of projection; prompts you: None - extend only those entities that intersect real boundaries in 3D space. Ucs - project entities and boundaries to the xy plane of the current UCS, and then extends the projected entities that would intersect projected boundaries. View - project the entities into the current view, and then extends them accordingly. |
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Deletes selected entities; prompts you: Select entities to delete - select the entities |
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Undoes the previous extend operation. |
Related Commands
Change - changes the length of lines.
Lengthen - changes the length of open entities.
Stretch - stretches entities longer and shorter.
Trim - trims entities to a cutting line.
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