LinearEntity3dCreate Method
 | 
Creates an object based on the passed pointer
and returns a handle to the created object.
Namespace: Teigha.Geometry
Assembly: TD_Mgd (in TD_Mgd.dll) Version:
24.2.0.0
Syntax
 
public static LinearEntity3d Create(
        NativeObjectBase* nativeObject
)
 
Visual Basic does not support APIs that consume or return unsafe types.
 
public:
static LinearEntity3d^ Create(
        NativeObjectBase* nativeObject
)
 
F# does not support APIs that consume or return unsafe types.
 
 
 
Parameters
- nativeObject  NativeObjectBase*
 
-  
 
Return Value
LinearEntity3d
 
See Also