Solid3dCreateWedge
Method
|
Creates a WCS-aligned wedge centered about the
world origin.
Namespace: Teigha.DatabaseServices
Assembly: TD_Mgd (in TD_Mgd.dll) Version:
24.2.0.0
Syntax
public virtual void CreateWedge(
double lengthAlongX,
double lengthAlongY,
double lengthAlongZ
)
Public Overridable Sub CreateWedge (
lengthAlongX As Double,
lengthAlongY As Double,
lengthAlongZ As Double
)
public:
virtual void CreateWedge(
double lengthAlongX,
double lengthAlongY,
double lengthAlongZ
)
abstract CreateWedge :
lengthAlongX : float *
lengthAlongY : float *
lengthAlongZ : float -> unit
override CreateWedge :
lengthAlongX : float *
lengthAlongY : float *
lengthAlongZ : float -> unit
Parameters
- lengthAlongX Double
- [in] Dimension along the WCS x-axis.
- lengthAlongY Double
- [in] Dimension along the WCS y-axis.
- lengthAlongZ Double
- [in] Dimension along the WCS z-axis.
Remarks
The inclined face
is defined by the points:
( lengthAlongX/2, -lengthAlongY/2, -lengthAlongZ/2)
(-lengthAlongX/2, -lengthAlongY/2, lengthAlongZ/2)
( lengthAlongX/2, lengthAlongY/2, -lengthAlongZ/2)
(-lengthAlongX/2, lengthAlongY/2, lengthAlongZ/2)
The following constraints are applied: * lengthAlongX >= 1e-6 *
lengthAlongY >= 1e-6 * lengthAlongZ >= 1e-6
See Also