civil:pgroups-updatepointgroups


(civil:pgroups-updatepointgroups)

Updates all C3D PointGroups after modifications (filters changed, points added or modified, etc.); re-applies all point filter definitions to their PointGroup objects.

Arguments

none

Return

integer >= 0, the number of updated points, or NIL in case of an error

Example

(vl-load-civil)  T
(civil:pgroups-updatepointgroups)  3

Remarks

PointGroup objects are only updated, if any change to the PointGroup objects were made, since last internal update (i.e. by changing filters, or modifying C3D Points)



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