civil:pgroups-updatepointgroups
(civil:pgroups-updatepointgroups)
Updates all C3D PointGroups after
modifications (filters changed, points added or modified, etc.);
re-applies all point filter definitions to their PointGroup
objects.
Arguments |
none |
Return |
integer >= 0, the number of updated points, or NIL in case of an error |
Example |
(vl-load-civil)
T |
Remarks |
PointGroup objects are only updated, if any change to the PointGroup objects were made, since last internal update (i.e. by changing filters, or modifying C3D Points) |
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