Creates a 3D solid by sweeping a closed 2D entity along a path.
Accessing the Command
command bar: sweep
menu bar: Model| 3D Solids | Sweep
toolbar: 3D Solids|
: sweep
Prompts you in the command bar:
Select entities: (Select one or more closed 2D entities)
Entities in set: 1
Select entities: (Select more closed 2D entities, or right click to stop selecting 2D entities)
Select sweep path or Alignment/Base point/Twist: (Select a linear 2D entity or choose an option)
The selected closed 2D entities are swept along the path.
Command Options
Option |
Description |
By default 2D entities are placed perpendicular to the sweep path automatically. The Alignment option allows to sweep 2D entities at their current orientation. Prompts you: Align sweep entity perpendicular to path before sweep? <Yes>/No:
In the images above a circle is swept along a helix path. Left: Alignment is ON (circle is placed perpendicularly to the sweep path) Right: Alignment is OFF (circle is not rotated) |
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Defines the point on the sweep entity that follows the path. |
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Specifies a twist angle for the sweep entity or entities. The twist angle is the amount of rotation along the entire length of the sweep path. Prompts you: Enter twist angle or allow banking for a non-planar sweep path <Bank>: Do one of the following:
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Grips Editing
Sweep solids can only be moved using grips.
Related Commands
Extrude - extrudes 2D entities to 3D solids.
dmExtrude - creates a 3D solids by extruding closed 2D entities or regions.
dmRevolve - creates 3D solids by revolution of closed 2D entities or regions about an axis.
Revolve - revolves 2D closed entities to turn them into 3D solids.
RevSurf - creates a 3D mesh surface by revolving a linear entity around a line.
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