Rotate

Works with Bricscad (Windows) Classic, Pro and Platinum, Bricscad (Linux) Classic and Pro

Rotates entities in 2D.

Accessing the Command

command bar:  rotate

alias:  ro

menu bar:  Modify | 2D Rotate

toolbar:  Modify |

 

: rotate

Prompts you in the command bar:

Select entities: (Select one or more entities.)

Entities in set: 1

Select entities: (Select more entities, or press Enter to continue.)

Rotation point: (Pick a point or enter x,y coordinates.)

Copy/Base angle/<Rotation angle>: (Enter an angle, or type C or B.)

Command Options

Option

Description

Select entities

Chooses the entities to be rotated.

You can choose one or more entities using any entity selection method.

Press Enter to end entity selection.

Rotation point

Specifies the point about which the entities will rotate.

Pick a point, or enter x,y coordinates.

Use entity snaps for an accurate rotation point.

Rotation angle

Specifies the angle by which to rotate the entities:

  • Enter a point to show the angle.

  • Enter a positive or negative number to specify the angle.

Positive numbers rotate entities counterclockwise from the positive x axis.

Copy

Creates a rotated copy of the selection set.

Base angle

Specifies the a new base angle; prompts you:

Base angle - specifies the base angle.

New angle - specifies the angle by which to rotate the entities.

This command normally rotates entities relative to the positive x axis.

This option lets you define a different angle as the starting point.

Related Commands

Rotate3D - rotates entities about axes in 3D space.

Align - aligns one entity with another.

Snap - rotates the cursor, ortho angle, and grid.

UCS - rotates the coordinate system.

 


© Menhirs NV. All rights reserved.