Works with Bricscad (Windows) Pro and Platinum
Creates a web light.
Accessing the Command
command bar: weblight
: commandline
Prompts you in the command bar:
Specify source position <0,0,0>: specify the position of the light.)
Specify target position <0,0,-10>: (specify the target point of the light.)
If the LIGHTINGUNITS system variable is 0 (No lighting units), the following prompt displays:
Command not allowed when LIGHTINGUNITS = 0
If the LIGHTINGUNITS system variable is 1 (American lighting units) or 2 (International lighting units), the following prompt displays:
Enter an option to change: Name/Intensity factor/Status/Photometry/weB/shadoW/filterColor/<eXit>:
Command Options
Option |
Description |
Enter light name <Spotlight1>: (Enter a name or press Enter to accept the default name.) |
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Enter intensity (0.00 - max float) <1.0>: (Enter the intensity. Values between 0.00 and the maximum value supported by your system are accepted.) |
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Enter status OFf/<ON>: (Choose ON to include the light when calculating a rendering.) |
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Enter a photometric option to change: Color/eXit/<Intensity>:
Candela: The candela (symbol: cd) is the SI base unit of luminous intensity; that is, power emitted by a light source in a particular direction, weighted by the luminosity function (a standardized model of the sensitivity of the human eye to different wavelengths, also known as the luminous efficiency function). A common candle emits light with a luminous intensity of roughly one candela. Lumen: The lumen (symbol: Lm) is the SI unit of luminous flux, a measure of the power of light perceived by the human eye. Luminous flux differs from radiant flux in that luminous flux measurements (such as lumens) are intended to reflect the varying sensitivity of the human eye to different wavelengths of light, while radiant flux measurements (such as watts) indicate the total power of light emitted. The lumen is defined in relation to the candela as: 1 lm = 1 cd·sr As a full sphere has a solid angle of 4·pi steradians, a light source that uniformly radiates one candela in all directions has a total luminous flux of 1 cd·4pi sr = 4pi ≈ 12.57 lumens. For example, if a candle emits light with a luminous intensity of about 1 candela, the total light emitted is about 12.6 lumens. Illuminance: In photometry, illuminance is the total luminous flux incident on a surface, per unit area. It is a measure of the intensity of the incident light, wavelength-weighted by the luminosity function to correlate with human brightness perception. If LIGHTINGUNITS=2 (International lighting
units): If LIGHTINGUNITS=1 (American lighting
units): Kelvin temperature: Color temperature is a characteristic of visible light that has important applications in lighting, photography, videography, publishing, manufacturing, astrophysics, and other fields. The color temperature of a light source is the temperature of an ideal black-body radiator that radiates light of comparable hue to that light source. The temperature is conventionally stated in units of absolute temperature: degrees kelvin (K). Higher color temperatures (5,000 K or more) are called cool colors (blueish white); lower color temperatures (2,700–3,000 K) are called warm colors (yellowish white through red).
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Enter a Web options to change: File/X/Y/Z/<Exit>: (Enter an option.)
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Enter shadow settings [Off/Sharp/soFt mapped/soft sAmpled] <Sharp>: (Enter a shadow setting.)
Sharp Displays shadows with sharp edges. Use this option to increase performance. Soft Mapped Displays realistic shadows with soft edges. Enter map size [64/128/256/512/1024/2048/4096] <256>: Specifies the amount of memory that should be used to calculate the shadow map. Enter softness (1-10) <1>: Specifies the softness to use to calculate the shadow map. |
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Enter an option to change: attenuation Type/Use limits/attenuation start Limit/attenuation End limit/<eXit>: Enter an option or press Enter to return to the base options.
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Enter true color (R,G,B) or enter an option: Index color/Hsl/<255,255,255>: Defines the color of the light.
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Concludes the command and creates the light. |
Related Commands
Distantlight - creates a distant light.
Light - creates a new light in the drawing.
Lightlist - displays the Drawing Explorer - Lights dialog window.
Pointlight - creates a point light.
Render - calculates a photorealistic image of the 3D model.
Spotlight - creates a spot light.
Sunproperties - displays the Sun Properties of the Active Viewport editor in the Drawing Explorer - Lights dialog.
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