Ai_Wedge

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Draws a wedge as a 3D mesh surface.

Accessing the Command

command bar:  ai_wedge

menu bar:  Model | Meshes | Wedge

toolbar:  Meshes |

 

: ai_wedge

Prompts you in the command bar:

Corner of wedge: (Pick a point, or enter coordinates.)

Length of wedge: (Pick a point, or enter a value.)

Width of wedge:  (Pick a point, or enter a value.)

Height of wedge:  (Pick a point, or enter a value.)

Rotation angle for wedge <0>: (Pick a point, or enter a value.)

Command Options

No options.   

Grips Editing

Mesh-formed wedges can be edited directly through grips:

  1. Select the wedge. Notice that it has one grip at each vertex.

  2. Drag the grip to move the adjacent faces.

Related Commands

Ai_Box - draws 3D boxes as mesh surfaces.

Ai_Cone - draws 3D cones as mesh surfaces.

Ai_Cylinder - draws 3D cylinders as mesh surfaces.

Ai_Dish -  draws 3D dishes as mesh surfaces.

Ai_Dome - draws 3D domes as mesh surfaces.

EdgeSurf - draws edge surfaces as mesh surfaces.

Ai_Pyramid - draws 3D pyramids as mesh surfaces.

RevSurf - draws revolved surfaces as mesh surfaces.

RuleSurf - draws ruled surfaces as mesh surfaces.

Ai_Sphere - draws 3D spheres as mesh surfaces.

Ai_TabSurf and TabSurf - draws tabulated surfaces as mesh surfaces.

Ai_Torus - draws 3D donuts as mesh surfaces.

 


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