DrawableWorldDraw Method

Creates a viewport-independent geometric representation of this object.

Namespace: Teigha.GraphicsInterface
Assembly: TD_Mgd (in TD_Mgd.dll) Version: 24.2.0.0
Syntax
public bool WorldDraw(
        WorldDraw wd
)

Parameters

wd  WorldDraw
[in] World draw interface.

Return Value

Boolean
true if the geometric representation can be generated in a viewport-independent manner, false otherwise.
Remarks
A return value of false indicates that viewportDraw() must be called for this object. The 3D GS will call this function at least once but may cache subsequent display updates. Use Model::onModified() to ensure that the 3D GS calls worldDraw() for the next display update. The default implementation does nothing and returns true. This function can be overridden in custom classes.
See Also

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