Works with Bricscad (Windows) Classic, Pro and Platinum, Bricscad (Linux) Classic and Pro
Draws 3D cylinders as 3D mesh surfaces, with round or elliptical bases.
Accessing the Command
command bar: ai_cylinder
menu bar: Draw | 3D Meshes | Cylinder
toolbar: Draw 3D |
: ai_cylinder
Prompts you in the command bar:
Elliptical/Divisions/<Center of base of cylinder> <0,0,0>: (Pick a point, enter coordinates, or enter an option.)
Diameter/<Radius of cylinder>: (Specify radius, or enter D.)
Center of second end/<Height of cylinder>: (Specify height, or enter C.)
Command Options
Option |
Description |
Specifies the center point of the cylinder's base; the base is drawn on the current x,y-plane. |
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Specifies the radius of the cylinder. |
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Specifies the height of the cylinder (in the z direction); enter a negative number to draw the cylinder downwards. |
Option |
Description |
Specifies coordinates for the other of the cylinder, an alternative to specifying the height. Prompts you: Center of second end -s specify the other end of the cylinder by pointing or entering a height. |
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Specifies the diameter of the cylinder's base. Prompts you: Diameter of cylinder - specify the diameter by pointing or entering a value. |
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Changes the number of isolines used to simulate the cylinder's curved surface. Prompts you: Number of divisions - change the number of isolines from the default of 16. |
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Specifies that the cylinder should have an elliptical cross-section. Prompts you: Center specifies the center of the ellipse. First end of ellipse axis - specify the endpoint of one ellipse axis. Second end of ellipse axis - specify the other end point of the first axis. Other axis - specify the length of the second axis. |
Grips Editing
Mesh-formed cylinders can be edited directly through grips:
Select the cylinder. Notice that it has several grips.
Drag a grip to stretch the adjacent faces.
Related Commands
Ai_Box - draws 3D boxes as mesh surfaces.
Ai_Cone - draws 3D cones as mesh surfaces.
Ai_Dish - draws 3D dishes as mesh surfaces.
Ai_Dome - draws 3D domes as mesh surfaces.
EdgeSurf - draws edge surfaces as mesh surfaces.
Ai_Pyramid - draws 3D pyramids as mesh surfaces.
RevSurf - draws revolved surfaces as mesh surfaces.
RuleSurf - draws ruled surfaces as mesh surfaces.
Ai_Sphere - draws 3D spheres as mesh surfaces.
TabSurf - draws tabulated surfaces as mesh surfaces.
Ai_Torus - draws 3D donuts as mesh surfaces.
Ai_Wedge - draws 3D wedges as mesh surfaces.
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