Ai_Wedge

Works with Bricscad (Windows) Classic, Pro and Platinum, Bricscad (Linux) Classic and Pro

Draws a wedge as a 3D mesh surface.

Accessing the Command

command bar:  ai_wedge

menu bar:  Draw | Meshes | Wedge

toolbar:  Draw 3D |

 

: ai_wedge

Prompts you in the command bar:

Center/<Corner of wedge> <4.2500,0.0000,1.8456>: (Pick a point, or enter coordinates.)

Cube/Length/<Opposite corner>: (Pick another point, or enter an option.)

Height of wedge: (Specify the height, or pick two points.)

Command Options

Option

Description

Corner of wedge

Specifies one corner of the wedge's base.

Opposite corner

Specifies the other corner of the base.

Height of wedge

Specifies the height of the wedge. Note that the tall end of the wedge is drawn from the first corner point specified.

Center

Draws the wedge using a center point and a corner. Prompts you:

Center of wedge - specify the center of the entire wedge (not the base).

Corner of wedge - specify the location of one of the wedge's corners.

Cube

Draws a wedge with equal length, width, and height. Prompts you:

Length of sides of cubic wedge - specify the same distance for each dimension, length, width, and height.

Length

Allows you to enter distances of all three dimensions; don't enter coordinates. Prompts you:

Length of side - specify the length in the x direction; enter a negative number to draw the wedge in the negative x direction.

Width across wedge - specify the width of the base.

Height of wedge - specify the height.

   

Grips Editing

Mesh-formed wedges can be edited directly through grips:

  1. Select the wedge. Notice that it has one grip at each vertex.

  2. Drag the grip to move the adjacent faces.

Related Commands

Ai_Box - draws 3D boxes as mesh surfaces.

Ai_Cone - draws 3D cones as mesh surfaces.

Ai_Cylinder - draws 3D cylinders as mesh surfaces.

Ai_Dish -  draws 3D dishes as mesh surfaces.

Ai_Dome - draws 3D domes as mesh surfaces.

EdgeSurf - draws edge surfaces as mesh surfaces.

Ai_Pyramid - draws 3D pyramids as mesh surfaces.

RevSurf - draws revolved surfaces as mesh surfaces.

RuleSurf - draws ruled surfaces as mesh surfaces.

Ai_Sphere - draws 3D spheres as mesh surfaces.

Ai_TabSurf and TabSurf - draws tabulated surfaces as mesh surfaces.

Ai_Torus - draws 3D donuts as mesh surfaces.

 


© Menhirs NV. All rights reserved.