|
Name |
Description |
|
PushModelTransform(Matrix3d)
|
Pushes a model transformation matrix for the current
transformation stack. The specified transformation is concatenated
to the current model transformation (which is initially the
identity transform). The resulting model transformation is
subsequently applied to all geometry introduced into this
vectorization context, until popModelTransform() is called. |
|
PushModelTransform(Vector3d)
|
Pushes a model transformation vector for the current
transformation stack. The specified transformation is concatenated
to the current model transformation (which is initially the
identity transform). The resulting model transformation is
subsequently applied to all geometry introduced into this
vectorization context, until popModelTransform() is called. |