GeometryPushModelTransform(Vector3d)
Method
|
Pushes a model transformation vector for the
current transformation stack. The specified transformation is
concatenated to the current model transformation (which is
initially the identity transform). The resulting model
transformation is subsequently applied to all geometry introduced
into this vectorization context, until popModelTransform() is
called.
Namespace: Teigha.GraphicsInterface
Assembly: TD_Mgd (in TD_Mgd.dll) Version:
24.2.0.0
Syntax
public abstract bool PushModelTransform(
Vector3d normal
)
Public MustOverride Function PushModelTransform (
normal As Vector3d
) As Boolean
public:
virtual bool PushModelTransform(
Vector3d normal
) abstract
abstract PushModelTransform :
normal : Vector3d -> bool
Parameters
- normal Vector3d
- [in] Transformation vector.
Return Value
Boolean
true. This method also throws a corresponding exception if it
fails.
See Also