TorusIntersectWith(LinearEntity3d)
Method
 | 
Calculates intersection points with the
specified linear entity.
Namespace: Teigha.Geometry
Assembly: TD_Mgd (in TD_Mgd.dll) Version:
24.2.0.0
Syntax
 
public Point3d[] IntersectWith(
        LinearEntity3d linearEntity
)
 
Public Function IntersectWith ( 
        linearEntity As LinearEntity3d
) As Point3d()
 
public:
array<Point3d>^ IntersectWith(
        LinearEntity3d^ linearEntity
)
 
member IntersectWith : 
        linearEntity : LinearEntity3d -> Point3d[] 
 
 
 
Parameters
- linearEntity  LinearEntity3d
 
- [in] Linear entity with which to calculate intersections.
 
Return Value
Point3d
The returned array can consist of four elements. Indices of the
returned array: * 0 - First intersection point (if it exists). * 1
- Second intersection point (if it exists). * 2 - Third
intersection point (if it exists). * 3 - Fourth intersection point
(if it exists). If the method fails or there are no intersection
points, this method returns nullptr.
 
See Also