Fillets intersections; joins intersecting lines with an arc of any suitable radius.
Accessing the Command
command bar: fillet
alias: f
menu bar: Modify | Fillet
toolbar: Modify |
: fillet
Prompts you in the command bar:
Fillet (radius=10): Select first entity or [Settings/Polyline/Radius/Trim/Undo/Multiple]: (Choose an entity, enter an option, or enter R to change the radius.)
Select second entity (select with pressed SHIFT to make corner): (Choose another entity.)
Fillets can be applied to intersecting, non-intersecting, and parallel lines.
Fillets are applied to all vertices of a polyline.
Command Options
Option |
Description |
Choose an entity, or enter R to change the radius. The following entities can be filleted: |
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Choose the second entity. Press and hold the Shift key to create a corner connection. The selected entities are extended or trimmed at the intersection point. The selected part of the entities is kept. If the second entity is parallel to the first entity the entities are connected by a semicircle. If the entities are not of equal length, the second entity is extended or trimmed if Trim Mode = Trim. |
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Displays the Chamfer/Fillet section of the Settings dialog box:
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Fillets the all vertices of a polyline. Prompts you: Select 2D polyline to fillet - choose a single polyline. |
Prompts you to type the Fillet radius in the command bar. |
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Sets the trim mode for chamfers and fillets. Prompts you: [Trim/No] <Trim> - choose an option or press Enter to keep the current mode.
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Undoes the last fillet when in Multiple mode. |
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Lets you create multiple fillets using the same settings. |
Procedures
Filleting two entities or polyline segments
Filleting all vertices of a polyline
Related Commands
Break - cuts parts out of entities.
Chamfer - chamfers intersections.
dmChamfer - creates an equal distance chamfer between adjacent faces sharing a sharp edge.
dmFillet - creates a smooth fillet between adjacent faces sharing a sharp edge.
Extend - extends open entities to a boundary.
Settings - specifies parameters for fillets.
Trim - trims entities where they cross other entities.
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