Works with BricsCAD (Windows) Platinum, BricsCAD (Linux) Platinum
Creates a new mechanical component and inserts it into the current drawing.
If necessary, run the BmMech command to initialize the mechanical structure in the current drawing.
Accessing the Command
command bar: bmform
menu bar: Mechanical | Form Component
toolbar: Mechanical |
: bmform
Prompts you in the command bar:
Select entities: (Select a 3D solid.)
Entities/subentities in set: 1
If a history based solid (see Xcsolids) is selected, prompts you:
Selection set contains 3D solid/solids with recorded history. Confirm selection and purge history? <Yes>/No: (Press Enter to accept the default option to include the X-Solid in a mechanical component.)
Select entities: (Select a 3D solid or press Enter to stop selecting 3D solids.)
Base point <0, 0, 0>: (Specify the origin point for the new component.)
The Save Mechanical Component dialog box displays:
Select a folder, type a name in the File Name field, then press the Save button.
A new drawing, containing the selected solid(s), is created and inserted as an external reference in the current drawing. The selected solid(s) are removed from the current drawing.
Command Options
No options.
Related Commands
BmBom - inserts a Bill of Materials (BOM) table in the current drawing.
BmBrowser - toggles the visibility of the Mechanical Browser window.
BmDissolve - dissolves a mechanical component inserted in the current drawing.
BmHardware - inserts a standard hardware solid as a mechanical component in the current drawing.
BmHide - hides a mechanical component or subcomponent in the current drawing.
BmInsert - inserts an existing mechanical component into the current drawing.
BmMech - converts the current drawing into a mechanical main component.
BmNew - creates a new mechanical component as a new drawing file.
BmShow - shows a previously hidden mechanical component or subcomponent in the current drawing.
BmUpdate - reloads all referenced components from external files and updates BOM tables.
BmVStyle - applies a visual style to a mechanical component.
BmXConvert - converts X-Hardware solids in the current drawing to mechanical components.
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