Ai_Pyramid

Works with Bricscad (Windows) Classic and Pro, Bricscad (Linux) Classic

Draws a pyramid or tetrahedron as a 3D mesh surface.

Accessing the Command

command bar:  ai_pyramid

menu bar:  Draw | Meshes | Pyramid

toolbar:  Draw 3D |

 

: ai_pyramid

Prompts you in the command bar:

First point for base of pyramid: (Pick a point, or enter coordinates.)

Second point: (Pick another point, or enter coordinates.)

Third point: (Pick a third point, or enter coordinates.)

Tetrahedron/<Last point for base>: (Pick the last point, enter coordinates, or type T.)

Ridge/Top surface/<Apex of pyramid>: (Enter an option, pick a point, or enter coordinates.)

 

This command draws:

 

To draw a rotated pyramid, specify the angle during the Apex option.

Command Options

Option

Description

First point for base of pyramid

Specifies the first corner of the pyramid's base.

Second point

Specifies the second corner of the base.

Third point

Specifies the third point of the pyramid's base, or the last point for a tetrahedron's base.

Last point for base

Specifies the fourth point for the pyramid's base.

Apex of pyramid

Specifies the height and angle of the pyramid; draws a pointy top.

Tetrahedron

Draws tetrahedrons; prompts you:

Apex of tetrahedron - specify the top of the tetrahedron.

Ridge

Draws a ridge at the top of the pyramid. Prompts you:

Start of ridge specify the height and location of one end of the ridge.

End of ridge specify the height and location of the other end of the ridge.

Top surface

Draws a flat surface at the top of the pyramid; prompts you:

First point on top surface of pyramid - specify the starting corner of the pyramid's flat top.

Second point - specify the next corner.

Third point - specify the third corner for pyramid, and the last corner for a tetrahedron.

Last point of top surface - specify the fourth corner for the pyramid.

Grips Editing

Mesh-formed pyramids can be edited directly through grips:

  1. Select the pyramid. Notice that it has one grip at each vertex.

  2. Drag the grip to move the adjacent faces.

Related Commands

Ai_Box - draws 3D boxes as mesh surfaces.

Ai_Cone - draws 3D cones as mesh surfaces.

Ai_Cylinder - draws 3D cylinders as mesh surfaces.

Ai_Dish -  draws 3D dishes as mesh surfaces.

Ai_Dome - draws 3D domes as mesh surfaces.

EdgeSurf - draws edge surfaces as mesh surfaces.

RevSurf - draws revolved surfaces as mesh surfaces.

RuleSurf - draws ruled surfaces as mesh surfaces.

Ai_Sphere - draws 3D spheres as mesh surfaces.

TabSurf - draws tabulated surfaces as mesh surfaces.

Ai_Torus - draws 3D donuts as mesh surfaces.

Ai_Wedge - draws 3D wedges as mesh surfaces.


Bricscad™ is commercialized by Bricsys NV. Bricsys NV and Vondle NV are fully owned subsidiaries of Menhirs NV. Copyright © 2001- Menhirs NV - All rights reserved.