Works with Bricscad (Windows) Platinum
Creates a cone as a 3D X-Solid.
Accessing the Command
command bar: xcone
menu bar: X-Solids | Cone
toolbar: X-Solids |
: xcone
Displays a dialog box:
Command Options
Option |
Description |
Specifies the x,y,z coordinates of the origin point:
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Specifies the radius or the diameter of the base face of the cone. Click the button to switch.
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Specifies them minor radius in case of an elliptical cone.
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Specifies the radius of the top face of the cone.
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Specifies the height of the cone:
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Enables the Minor Radius Y field. |
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The Create X-Solid Cone dialog box temporarily closes. Prompts you in the command bar:
Elliptical:
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Displays a preview of the cone in the drawing in dashed lines. |
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The Create X-Solid Cone dialog box temporarily closes. Displays the View Options dialog box:
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The Create X-Solid Cone dialog box closes. Displays the Manipulate dialog box to Move, Rotate or Align the X-Solid cone.
Move: Prompts you in the command bar to specify the displacement vector by clicking two points. Move To: Prompts you in the command bar to move the origin point of the X-Solid cone. Rotate: Type an angle in the Angle field or choose an angle in the list box, then click an axis button to rotate the X-Solid cone. Align: Aligns the X, Y or Z-axis of the X-Solid box. Prompts you in the command bar to specify two points. The X-Solid cone is rotated about its origin. Done: Creates the X-Solid cone. OK: Reopens the Create X-Solid cone dialog box. Cancel: Aborts the XCone command. |
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Creates the X-Solid cone. |
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Aborts the XCone command. |
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Launches the XUnion, XIntersect or XSubtract command to be executed using the newly created X-Solid cone. You are prompted in the command bar to select one or more other solids. |
Grips Editing
X-Cones can be edited directly through grips:
Select the cone.
Drag the grip to move the cone.
Related Commands
Cone - creates a cone as polygon mesh (Classic); creates a cone as a 3D solid (Pro and Platinum).
XBox - creates a three-dimensional X-Solid box.
XCylinder - creates a cylinder as a 3D X-Solid.
XExtrude - extrudes 2D entities to X-solids.
XRevolve - revolves 2D closed entities to turn them into 3D X-Solids.
XSphere - creates a sphere as a 3D X-Solid.
XSweep - Extrudes 2D entities along a path to X-solids.
XTorus - creates a torus as a 3D X-Solid.
XWedge - creates a wedge as a 3D X-Solid.
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