Works with Bricscad (Windows) Platinum
Revolves 2D closed entities to turn them into 3D X-Solids.
Accessing the Command
command bar: xrevolve
menu bar: X-Solids | Revolve
toolbar: X-Solids |
: xrevolve
Prompts you in the command bar:
Select profiles to revolve: select one or more closed 2D entities.
Non-selfintersecting closed polylines, circles and ellipses are accepted.
Right click to stop selecting Entities.
Displays a dialog box:
Command Options
Option |
Description |
Specifies the revolution angle.
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Reverses the revolution angle. |
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Defines the axis of revolution. |
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2 Points |
The dialog box temporarily closes. Prompts you in the command bar: Start point of axis <0,0,0>: click a point to define the start point of the revolution axis. End point of axis: click a point to define the end point of the revolution axis. |
XYZ |
Press the X button to rotate about the X-axis of the current UCS. Press the Y button to rotate about the Y-axis of the current UCS. Press the Z button to rotate about the Z-axis of the current UCS. |
Edge/Object |
The dialog box temporarily closes. Prompts you in the command bar: Select a line, arc, circle or edge: click on a line, arc or circle. In case of an arc or a circle the axis is perpendicular to the plane of the arc or circle and passes through the center. |
Move |
Preserves the direction of the axis, but lets you select a different through-point. |
If checked, deletes the revolved 2D entities. |
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The dialog box temporarily closes. Prompts you in the command bar: Axis of revolution - Object/X/Y/<Start point of axis> <0,0,0>: click a point to define the start point of the revolution axis or choose an option (see Axis). End point of axis: click a point to define the end point of the revolution axis. Angle of revolution <360
degrees>: Type the angle, then press Enter
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Launches the XUnion, XIntersect or XSubtract command to be executed using the newly created X-Solid box. You are prompted in the command bar to select one or more other solids. |
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Displays a preview of the extrusion in the drawing in dashed lines. |
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The Create X-Solid by Revolving dialog box temporarily closes. Displays the View Options dialog box:
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Creates the X-Solid. |
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Aborts the XRevolve command. |
Related Commands
Revolve - revolves 2D closed entities to turn them into 3D solids.
XCone - creates a cone as a 3D X-solid.
XBox - creates a three-dimensional X-Solid box.
XCone - creates a cone as a 3D X-solid.
XCylinder - creates a cylinder as a 3D X-Solid.
XSphere - creates a sphere as a 3D X-Solid.
XSweep - Extrudes 2D entities along a path to X-solids.
XTorus - creates a torus as a 3D X-Solid.
XWedge - creates a wedge as a 3D X-Solid.
XExtrude - extrudes 2D entities to X-solids.
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