Works with Bricscad (Windows) Classic and Pro, Bricscad (Linux) Classic
Creates a torus as a polygon mesh (Classic); creates a torus as a 3D solid (Pro).
Accessing the Command
command bar: torus
menu bar: Draw | 3D Entities | Torus
toolbar: Solids |
: torus
Prompts you in the command bar:
Center of whole torus: <0,0,0> (Pick a point, or enter coordinates.)
Diameter/<Radius of whole torus>: (Specify the radius, or type D.)
Diameter/<Radius of body of torus>: (Specify the radius, or type D.)
Command Options
Option |
Description |
Specifies the center of the torus; press Enter to accept the default coordinates. |
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Specifies the overall radius of the torus; note that the distance is measured to the center of the tube (body). |
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Specifies the radius of the torus body, or tube. It is not necessary for the body radius to be smaller than the whole radius. |
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Specifies the diameters of the whole torus and/or body. |
Related Commands
Box - creates 3D boxes as solid models.
Cone - creates 3D cones as solid models.
Cylinder - creates 3D cylinders as solid models.
Dish - creates the lower half of 3D balls as solid models.
Dome - creates the upper half of 3D balls as solid models.
Extrude - extrudes 2D entities into 3D solid models.
Interfere - creates 3D volumes of intersecting 3D solid models.
Intersect - removes volumes not in common between two solid models.
MassProp - reports the mass properties of 3D solid models and 2D regions.
Revolve - revolves 2D entities into 3D solid models.
Slice - cuts 3D solids into two parts.
SolidEdit - edits the bodies, faces, and edges of 3D models.
Sphere - creates 3D balls as solid models.
Subtract - removes one solid model from a second.
Union - joins two or more solid models into a single entity.
Wedge - creates 3D wedges as solid models.
Bricscad™ is commercialized by Bricsys NV. Bricsys NV and Vondle NV are fully owned subsidiaries of Menhirs NV. Copyright © 2001- Menhirs NV - All rights reserved. |