SolidEdit

Works with Bricscad (Windows) Pro

Edits 3D solids and 2D regions.

Accessing the Command

command bar:  solidedit

menu bar:  Modify | Solid Editing

toolbar:  Solid Editing |

 

: solidedit

Prompts you in the command bar:

Enter a solids editing option: Face/Edge/Body/Undo/<eXit>: (Enter an option, or press Enter to end the command.)

   

Face editing options:

Enter a face editing option: Extrude/Move/Rotate/Offset/Taper/Delete/Copy/coLor/Undo/<eXit>: (Enter an option, or press Enter to return to the previous prompt.)

See Face Editing Options section below.

 

Edge editing options:

Enter an edge editing option: Copy/coLor/Undo/<eXit>:  (Enter an option, or press Enter to return to the previous prompt.)

See Edge Editing Options section below.

 

Body editing options:

Enter a body editing option Imprint/seParate/Shell/cLean/Check/Undo/<eXit>:  (Enter an option, or press Enter to return to the previous prompt.)

See Body Editing Options section below.

Command Options

Option

Description

Enter a solids editing option: Face/Edge/Body/Undo/<eXit>:

Specifies the type of editing to perform.

Enter an option.

Face

Edits faces of 3D solids and 2D regions; prompts you:

Enter a face editing option: Extrude/Move/Rotate/Offset/Taper/Delete/Copy/coLor/Undo/<eXit> - enter an option.

Press Enter to return to the previous prompt.

See Face Editing Options section below.

Edge

Edits edges of 3D solids and 2D regions; prompts you:

Enter an edge editing option: Copy/coLor/Undo/<eXit> - enter an option.

Press Enter to return to the previous prompt.

See Edge Editing Options section below.

Body

Edits 3D solids (a.k.a. bodies); prompts you:

Enter a body editing option Imprint/seParate/Shell/cLean/Check/Undo/<eXit> - enter an option.

Press Enter to return to the previous prompt.

See Body Editing Options section below.

Undo

Undoes the last editing operation.

eXit

Exits the command.

 

 

Face Editing Options

Enter a face editing option: Extrude/Move/Rotate/Offset/Taper/Delete/Copy/coLor/Undo/<eXit>:

Description

Extrude

Extrudes the selected face or region; prompts you:

Select faces: Remove/Undo/ALL - choose the face(s) to change:

  • Pick one or more faces.

  • Remove - removes faces from the selection set.

  • Undo - undoes the last selection operation.

  • ALL - selects all faces in the drawing.

  • Enter - continues the command to the next prompt:

Specify height of extrusion or Path - specify a distance, or enter P to select an entity that defines the path:

  • Positive distance - extrudes outwards from the face (creates a post).

  • Negative distance - extrudes into the body (creates a hole).

Specify angle of taper for extrusion - specify an angle, or enter 0 for no taper:

  • Positive angle - tapers inwards (gets narrower).

  • Negative angle - tapers outwards (gets wider).

See Extrude command.

Path

Specifies the entity for defining the extrusion shape and direction; prompts you:

Select extrusion path - choose a open entity, such as line, arc, polyline, or spline.

 

Move

Moves the selected face; prompts you:

Select faces: Remove/Undo/ALL - choose the face(s) to change.

Select faces: Remove/Undo/ALL - press Enter to continue.

Specify <Base point>/Vector - pick a point, enter x,y,z coordinates, or type V.

Specify end point - pick another point.

See Move command.

Vector

Specifies the displacement through a vector measured from the origin (0,0,0) to the cursor's pick point; prompts you:

Specify end point - pick a point or enter x,y,z coordinates.

 

Rotate

Slants the selected face about an axis; prompts you:

Select faces: Remove/Undo/ALL - choose the face(s) to change.

Select faces: Remove/Undo/ALL - press Enter to continue.

Specify the base point - pick the first point of the axis of rotation.

Specify another point along the axis -  pick the axis of rotation's second point.

Specify the rotation angle - enter an angle:

  • Positive angle - face rotates counterclockwise around the axis.

  • Negative angle - face rotates clockwise.

See Rotate command.

Offset

Extends the selected face; prompts you:

Select faces: Remove/Undo/ALL - choose the face(s) to change.

Select faces: Remove/Undo/ALL - press Enter to continue.

Specify offset distance - enter a distance:

  • Positive distance - face is offset outwards (3D body becomes larger).

  • Negative distance - face is offset inwards (3D body becomes smaller).

 

 

See Offset command.

Taper

Tapers the selected face; prompts you:

Select faces: Remove/Undo/ALL - choose the face(s) to change.

Select faces: Remove/Undo/ALL - press Enter to continue.

Specify the base point - pick the first point of the axis of rotation.

Specify another point along the axis - pick the axis of rotation's second point.

Specify the rotation angle - enter an angle:

  • Positive angle - face rotates counterclockwise around the axis.

  • Negative angle - face rotates clockwise.

 

Delete

Deletes the selected face, and then repairs the model; prompts you:

Select faces: Remove/Undo/ALL - choose the face(s) to change.

Select faces: Remove/Undo/ALL - press Enter to continue.

 

The selected faces are deleted, and Bricscad repairs the 3D solid to keep it solid.

This option cannot remove inate faces, such as those on the cube illustrated above.

Copy

Copies faces; selected faces turn into regions.

Prompts you:

Select faces: Remove/Undo/ALL - choose the face(s) to change.

Select faces: Remove/Undo/ALL - press Enter to continue.

Specify <Base point>/Vector - pick a point, enter x,yz, coordinates, or type V.

Specify end point - pick another point.

 

To copy edges to lines, use the Edge |Copy option.

Vector

Specifies the displacement through a vector measured from the origin (0,0,0) to the cursor's pick point; prompts you:

Specify end point - pick a point or enter x,y,z coordinates.

 

coLor

Changes the color of the selected face; prompts you:

Select faces: Remove/Undo/ALL - choose the face(s) to change.

Select faces: Remove/Undo/ALL - press Enter to continue.

Displays the Select Color dialog box:

Choose a color, and then click OK.

(Note: this option does not work.)

Undo

Undoes the last editing operation.

eXit

Returns to the previous prompt.

 

 

Edge Editing Options

Enter an edge editing option: Copy/coLor/Undo/<eXit>:

Description

Copy

Copies the selected edge, and turns it into a line; prompts you:

Select edges: Remove/Undo/ALL - choose the face(s) to change.

Select edges: Remove/Undo/ALL - press Enter to continue.

Specify <Base point>/Vector - pick a point, enter x,y,z coordinates, or type V.

Specify end point - pick another point, or enter x,y,z coordinates.

Copied edges are turned into line entities.

coLor

Changes the color of the selected edge; prompts you:

Select faces: Remove/Undo/ALL - choose the edge(s) to change.

Select faces: Remove/Undo/ALL - press Enter to continue.

Displays the Select Color dialog box:

Choose a color, and then click OK.

(Note: this option does not work.)

Undo

Undoes the last editing operation.

eXit

Returns to the previous prompt.

 

 

Body Editing Options

Enter a body editing option Imprint/seParate/Shell/cLean/Check/Undo/<eXit>:

Description

Imprint

Imprints 2D entities onto 3D solids; prompts you:

Select 3d solid - choose a 3D solid.

Select an object to imprint- choose a 2D entity lying on or intersecting at least one face.

Delete the source object Yes/<No> - type Y or N.

  • Yes - deletes the 2D entity.

  • No - does not delete the 2D entity, which can be reused.

Select an object to imprint - choose another 2D entity, or press Enter to end.

The 2D entity must lie on, or intersect, one of the 3D solid's faces.

You can extrude the imprint.

seParate

Separates disjointed 3D solids; prompts you:

Select 3d solid - choose a 3D solid.

This option does not work on bodies created through Boolean operations (Union, Intersect, Subtract).

Shell

Turns the 3D solid into a hollow entity (shelled); prompts you:

Select 3d solid - choose a 3D solid.

Remove faces: Add/Undo/ALL - press Enter; removing faces creates unexpected results.

Enter the shell offset distance - specify a distance:

  • Positive distance - shells body outwards.

  • Negative distance - shells body inwards.

 

If the shell offset distance is larger than the 3D solid, this command fails.

cLean

Cleans the 3D solid; prompts you:

Select 3d solid - choose a 3D solid.

The cleaning operation checks for errors in the 3D solid.

Check

Reports on the 3D solid; prompts you:

Select 3d solid - choose a 3D solid.

A typical report looks like this:

checked:

    1 lumps

    2 shells

    0 wires

    12 faces

    12 loops

    48 coedges

    24 edges

    16 vertices

Undo

Undoes the last editing operation.

eXit

Returns to the previous prompt.

Related Commands

Box - creates 3D boxes as solid models.

Cone - creates 3D cones as solid models.

Cylinder - creates 3D cylinders as solid models.

Dish - creates the lower half of 3D balls as solid models.

Dome - creates the upper half of 3D balls as solid models.

Extrude - extrudes 2D entities into 3D solid models.

Interfere - creates 3D volumes of intersecting 3D solid models.

Intersect - removes volumes not in common between two solid models.

MassProp - reports the mass properties of 3D solid models and 2D regions.

Revolve - revolves 2D entities into 3D solid models.

Section - creates 2D regions from 3D models.

Slice - cuts 3D solids into two parts.

Sphere -  creates 3D balls as solid models.

Subtract - removes one solid model from a second.

Torus - creates 3D donuts as solid models.

Union - joins two or more solid models into a single entity.

Wedge - creates 3D wedges as solid models.


Bricscad™ is commercialized by Bricsys NV. Bricsys NV and Vondle NV are fully owned subsidiaries of Menhirs NV. Copyright © 2001- Menhirs NV - All rights reserved.