BoundBlock3d Class

This .NET class wraps the OdGeBoundBlock3d class.
Inheritance Hierarchy
SystemObject
  SystemMarshalByRefObject
    Teigha.RuntimeDisposableWrapper
      Teigha.GeometryEntity3d
        Teigha.GeometryBoundBlock3d

Namespace: Teigha.Geometry
Assembly: TD_Mgd (in TD_Mgd.dll) Version: 24.2.0.0
Syntax
public sealed class BoundBlock3d : Entity3d

The BoundBlock3d type exposes the following members.

Constructors
  Name Description
Public method BoundBlock3d Default constructor for the BoundBlock3d class. Constructs a bounding block with minimum and maximum points at the coordinate system origin.
Public method BoundBlock3d(Point3d, Vector3d, Vector3d, Vector3d) Constructor for the BoundBlock3d class. Constructs a bounding block with the specified base point.
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Properties
  Name Description
Public property AutoDelete
(Inherited from DisposableWrapper)
Public property BasePoint  
Public property Direction1  
Public property Direction2  
Public property Direction3  
Public property IsBox  
Public property IsDisposed
(Inherited from DisposableWrapper)
Public property UnmanagedObject
(Inherited from DisposableWrapper)
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Methods
  Name Description
Public method center Returns a center point of this Extents object..
Public method Clone Clones this entity and returns a handle to the cloned entity.
(Inherited from Entity3d)
Public method Contains Checks whether this bounding block contains the specified point.
Public methodStatic member Create Creates a BoundBlock3d object based on the passed pointer.
Public method CreateObjRef Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object.
(Inherited from MarshalByRefObject)
Public method Dispose
(Inherited from DisposableWrapper)
Public method Equals
(Inherited from DisposableWrapper)
Public method Extend Extends the bounding block to contain the specified point.
Public method GetHashCode
(Inherited from DisposableWrapper)
Public method GetLifetimeService Retrieves the current lifetime service object that controls the lifetime policy for this instance.
(Inherited from MarshalByRefObject)
Public method GetMaximumPoint Retrieves the maximum point of this bounding block.
Public method GetMinimumPoint Retrieves the minimum point of this bounding block.
Public method GetType Gets the Type of the current instance.
(Inherited from Object)
Public method InitializeLifetimeService Obtains a lifetime service object to control the lifetime policy for this instance.
(Inherited from MarshalByRefObject)
Public method IsDisjoint Checks if this bounding block does not intersect with the specified bounding block.
Public method IsEqualTo(Entity3d) Checks whether this entity is equal to the specified entity.
(Inherited from Entity3d)
Public method IsEqualTo(Entity3d, Tolerance) Checks whether this entity is equal to the specified entity within a geometric tolerance.
(Inherited from Entity3d)
Public method IsOn(Point3d) Checks whether the specified point is on this entity.
(Inherited from Entity3d)
Public method IsOn(Point3d, Tolerance) Checks whether the specified point is on this entity according to a geometric tolerance.
(Inherited from Entity3d)
Public method Mirror Mirrors this entity about the specified plane.
(Inherited from Entity3d)
Public method RotateBy Rotates this entity by the specified angle about the axis defined by the point and the vector.
(Inherited from Entity3d)
Public method ScaleBy Scales this entity by the scale factor about the specified point.
(Inherited from Entity3d)
Public method Set(Point3d, Point3d) Sets the minimum and maximum points of the bounding block.
Public method Set(Point3d, Vector3d, Vector3d, Vector3d) Sets the base point and sides of a parallelogram bounding block.
Public method Swell Moves the walls of this bounding block by the specified distance.
Public method ToString Returns a string that represents the current object.
(Inherited from Object)
Public method TransformBy Transforms this bounding block by the specified 3D matrix.
Public method TranslateBy Translates this entity by applying a 3D translation vector.
(Inherited from Entity3d)
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See Also

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